Holy cow it's been a long time since I visited the ol' dev blog. Truth be told, it's because there wasn't much dev happening!
Since this past April, let's see, what's happened? Well, Vidar was released! The 1.0 came out in June, and since then we've had a few quick fixes to the game. Vidar has also been accepted to a host of indie showcases, including as a finalist for Indie Prize for Most Innovative Game, and as an official selection in the Indie MEGABOOTH! It's been a whirlwind summer showing the game all over the country, and I'm so excited to be capping it off this weekend at PAX West alongside some major names at the booth.
One of those events was PlayNYC, our first real consumer-facing games convention in NYC. It's insane to think about, but when you look at our other events, like IndieCade East (which didn't even come back to NYC in 2017), or smaller events like Game Devs of Color, they tend to be pretty niche and often industry focused. Or, games were a second class citizen like at ComiCon. We never had something "PAX-like" until now, and it could not have been a better event. Sold out on Day 1, lines out the door, lines for every game, and people absolutely loving Vidar. Newsweek (!) stopped by, you can read their review here. "For a game with such a somber mood and story, I was surprised to find it's also a hell of a lot of fun."
On the Kickstarter front, the box sets have officially been sent for printing! There was a lot of back & forth to make sure the box art, the instruction manual, everything was perfect. The last of these items was just finalized, and now we're just waiting on the prints. About 50 will be available as a limited edition purchase on the Square store - I'll post the link when they're available!
Once those come in, all physical rewards will be go out in the weeks after. And with that, at long last, the Kickstarter will be complete. It's been such a long road, but the finish line is in sight!
Lastly, work has really ramped up on my next game, From Rust. I'm going to start trying to do a dev blog for that, on its own website - so if you're interested in following me, come join. And if you're just here Vidar stuff, you won't have to go digging through stuff you don't care about!
Since it's been a while, here are the combined patch notes since way back in April. I'll be back once the boxes are in!
Bring Him Home
Boy's Best Friend
Hair of the Dog
Reading Is Fundamental
Smoke Them Out
The Name Game