A pretty casual week as I monitored for any bugs in last week's patch. One bit of exciting news is that yesterday we got codes out for the digital soundtrack! About 85% of our Kickstarter backers now have all of their rewards, and there are just some high-tier things like the boxed set and puzzle designer remaining.
I also announced a review drive for Vidar! Here's the skinny: Vidar needs reviews on Steam (we're sitting at only 22 right now). If we get to 50 by the end of April, I'll add a 4-quest plot arc called "Constant Critic" that spans the entire cave of Vidar and features some of the game's most judgmental people. Whether good, back, or ugly, I need those reviews - so hope we can hit that target!
That's all for this week, and there may not be a dev blog for a few weeks now. I'll be working on a puzzle designer tool that will allow high-tier Kickstarter backers to get new puzzle options into the game.
How exciting, it's our first huge content patch since the Early Access launch! I just wrapped up playing through the entire game on this recent patch, and I gotta say, the Dark Cave is feeling full now. I have no doubt that your quest journal will be loaded with plenty of quests to do here now, no matter who dies!
And that quest journal has a new and sexy UI! With all of that said, let's get into some patch notes <3
Puzzles & Maps
Man's Best Friend / Boy's Best Friend
Reading is Fundamental
The Second Son