On this past Wednesday, I launched the Steam store page for Vidar, along with the trailer video. In connection with all of that, there was a huge press blitz that involved a few hundred emails. If you're curious about the nitty gritty of all of the press outreach, you can read my post on Gamedev.net. Since Wednesday, we've had a few fun mentions across the interwebs:
And we've also got some people doing LetsPlays on Youtube and streaming the game on Twitch. The biggest so far was HyperRPG yesterday with their show "MalikaVision." We had a steady 300 people in chat, and it was great to see someone play the game for so long! Vidar's randomness becomes more apparent the more people die off - the first day or two is kind of always the same. Five hours into the game in HyperRPG yesterday, you could really feel it.
I've been trying to keep up with all of these people playing the game now, and so we actually had two patches go out this past week with some bug fixes and quality of life improvements. That will likely be the cadence for next week as well.
Stay tuned for more coverage!